I always think that, uh, QA is a great way to, uh, to see the globality of, of the process, because you really get to see the game when it's at the stage where it's still not fun. And, uh, and you get to interact with the developers. Uh, you know, you tell them your point of view and, and, uh, and see how they think and what they fix and what they don't fix. So, you get a -- and, and you get to see all the frustrations around when they are around the making of games. Uh, and so I think it's a great school. It's a great school. From then -- there from QA, other people either go, you know, to producers or they go to game design or they go to marketing and, and become project manager - uh, product managers.