It's amazing to me how the game industry has fought hard to keep the star system out of the, of the, of the games. I mean they, they work it when there's a character, a person like Will Wright who's already in existence, and then there, there are exceptions. You know, epic does a good job of like pushing Cliff. Um, Cliff obviously didn't write all the code in the game, but you know, if the, if the game is kind of a, a, an expression of what Cliff wanted, if he was kind of the, the, the box stops here in terms of design, um, then I think that's important to have that be, um, uh, be recognized. And so um, these, the larger companies, Activision, EA, kind of want to keep it as like, Activision made this game, but that's like saying I, I'm going to go see that latest Universal Picture. Like what does that even mean? It means nothing, and that's exactly what, I mean the same thing is true in games. You want to see games made by at least a developer, if not by individual people, because people move from developers to developers. And so, yeah I think it's actually short sighted. I think that, like the game industry, uh, especially the larger corporations are terrified of what happens when, um, you have the star system in place. All of the sudden people have power, right? And you might lose them. Um, but the payoff is much larger I think that the risk of losing.