Many gamers play with their spouses which prompts different discussions of who to kill or what is fair. The questions of ethics really inserts the player into the overall story and enhances the game overall.
So it's interesting to see how games can work like a mirror. It's like a mirror. We ask you you questions that make you wonder who you are how you would behave in different situations that make you think of things that you have experienced in the past. Makes you think of your relationship. Many players also have told me about- many, many gamers played with their wives. Its just insane: ninety, ninety-five percent of male gamers played with their wives on the couch. And it's interesting how we generate sometimes strong discussions between them. About what was fair or not fair in the story. Sometimes the male didn't want to kill the guy and the wife was really upset about this, why didn't you shoot? or sometimes the opposite. I think that is a way to generate story in the mind of the player.