According to stats only 20-25% sees the end of a given game. What does this mean it means you paid 69 dollars to play a game you played it for 3 or 4 hours and for whatever reason it became so difficult you didn't want to play with it anymore and you stopped. Is it a satisfying situation? No I don't think so I think its absurd. I don't spend sixty-nine dollars to be stuck. You don't have this problem if you deal with a journey. The journey doesn't have to be more and more difficult and the reason why is just because the story becomes more and more interesting and fascinating and you want to know what happens next and you want to know in Heavy Rain who the origami killer is so you will play until the end. It doesn't need to become more and more difficult its just the story unfolding and drama becoming more and more intense and by the time we reveal who the killer is, wow, you are there so regarding stats, its about 72% of the gamers who started Heavy Rain actually completed it compared to the 20-25% in average games so that is a big difference and I think that is real question in the industry.