It is really difficult to develop a person in a story and constantly be dealing with the-the development process of programmers, artists, producers, deadlines. And I-I think that something that really helped me is because I really knew my story and I really have to compose the story in little chunks. And I knew how to do this game. And, uh, it was really easy for me to-but it was not easy but it was easier now that I knew what I-what I wanted to communicate that if you’re trying to do this at the same time you’re developing you’re going to collapse. It’s impossible. It is because suddenly, imagine you’re in a really conflicted feeling and suddenly a programmer will arrive and tell you, “So, where do we go?” and you go like, “Oh, I don’t know. Give me time.” It doesn’t work that way. So, I guess ten years in therapy helped a lot.