I feel that, um, diversity and freedom is what our industry should be fighting for. And, that means the - like, we need the freedom to create really hardcore experiences. And, to create male power fantasies. But, also to have the ability to have softer games, and more accessible games. And, games for disabled people. And, games for LGBT people. And, uh, I think that, not necessarily the games industry itself, but the perception of the games industry, is that we should be making games in a certain way. And, that's our tradition, you know. And, it is the tradition. But, we need to move forward, you know. I guess, I think some people are short-sighted. And, they - they see the limits of video games. And, they - they think that games can only be this. And, I think we can be so much more. I think that, by and large, most games are really inaccessible. And, aren't trying, at all, to tell a variety of stories. Right. Forget about even the word accessible. Let's tell different stories. Let's - let's tell stories that aren't about killing, and winning, and getting all the money, right? Because, imagine if all movies were like that. Or, imagine if all books were like that. It would be monotonous. It would be dreary and boring. And, that's how a lot of people see the games industry. So, let's, you know, let's - you know, let's - let's try and tell different stories, and let's celebrate that. Let's put the effort into talking about unusual stories. And, stories that move us, and make the efforts to - to go out and find things that break us out of our safety zone. And, things that challenge us as humans.