When I became independent it was a great step in my life part because I started thinking about games based on my personal life-completely different than getting a brief from a marketing department. So, it’s-when making games based on your personal life there’s no reason than writing-no different than writing a novel. I remember when I was doing the first prototype of Papo Yo I was in a garden with my laptop and I was scripting all of the behaviors. And it felt like I was writing a book. It was me, myself and I. It was really, really fun. So, I’d use, uh, my personal life and-and-and I try to help others with their stories, too. Now that I am able-that have managed to do with mine I’m also helping others to do it with their stories.