Uh, so, when I was a teenager I was really into making like fanzines and short movies and that sort of jazz. Um, so I actually was -- well the thing I was very passionate about getting into is probably something to do with like music and movies, that was where I was. Um, but when I was about 15 or 16, that was sort of when the internet kind of started to happen and I started to get interested in like interactive, well, the world of the web and what that was. And that point no one kind of really knew what it was or what it was going to become, but I knew that it was something really exciting. So I -- when I left school I ended up going to work at a web company and they were, this was in the mid-90s and they were doing really interesting things, like they wanted to do internet radio and connect people over the world. And, um, [clears throat], and so sort of on the back of that I then met somebody and he worked in the games industry and he was like, “You would probably really like games because it fuses together music, art, interaction, storytelling, all of the things that you love. So, why don’t you give that a try?” Um, and I then at the sort of same time I moved to England and in England there was an industry and I just got a job. And I started like as a production assistant or sort of whatever, like that kind of level. And, uh, I just sort of started doing it from there. And it -- it actually took me awhile to kind of find my feet with what I really loved about it because it was still very early in a lot of the, you know, the, uh, a lot of the things that I was working on weren’t things I was, uh, like desperately interested in playing. But, yeah, so it was a kind of, like I got in there via other interests. And I’m really, you know, very happy that I ended up fusing those together and getting into it.