Videogames are often really seen as a toy, because it's something that is interactive, it's something that's seen as a game. It started off that way back in the day where it was a child's toy and now we're at this point where this entire generation of people who are thirty to forty grew up with it and many still play. And to get around to "are video games art or are they not," I think if you look at art in itself and you go to a museum and you stand in front of a painting and you look at it and it asks for you to feel something, that in of itself is interactive. It's not a very passive thing where it's deliberately saying "you have to feel something," it's very personal, which is also partially why video games are interesting and unique because it requires the player to pour himself into it. So I really think the delta between what traditional art is and what video games ultimately are achieving, it's really not that wide. And I think games are going to continue to challenge that and the fact that we're asking that says that video games have a relevance that they didn't have before.