I think that, if you look at most of the games out there, they typically fall back to either military history, Dungeons and Dragons, or sports. Or space marines, basically. I think it's kind of the early, geeky, nerdy, sci-fi, D'n'D fans where the ones that started the industry in a sense, and those became the early themes a lot of games were based around. And so they became kind of like the Western for games, in that it was this established kind of topic that became a branching mythology, you know, that once you knew what a sorcerer was, or an orc, it's now an archetype. So we've kind of built our own archetypes. In some sense, that's one of the things that's interesting to me about Nintendo is that they've created their own archetypes, you know, instead of doing Orcs and all that stuff, they have Mario the Plumber, Bowser, and it's a very bizarre mythology, but it's every bit as thought out and explored as Greek mythology, you know? But it's like a mythology that all the kids grew up with.