I think, uh, the main story multiplayer is the story you create by playing. Uh, so, it’s like a sports, uh, you will have super cool stories like, uh, uh, you win a match on the [14:02:06 unintelligible] or you do a goal on the [14:02:08 unintelligible] and then you win the match. And, and that, that will create a super cool story. Uh, it’s exactly the same the multiplayer. So, you’re creating your own story by, by interacting with, with other players. Uh, wrapping, putting a narrative on top of that could be, uh, it could be a way for the program to sustain or, or to, to keep players in game or to keep them engaged to unlock things. And, and, yes, but basically the real story I think in the multiplayer game is the, the story you’re making by, by playing it. GT online is a perfect example of that because you, you will do car chase and things that, that’s happens because you decided to take a car and, and go against a guy with the car and everything. And, and that’s creating a super cool action movie. And, and that’s exactly what is, uh, narration in a multiplayer game.