I think making games on your own is just something that is possible now. Um, you know, because of digital distribution, you know, because of, um, free tools and so much free documentation online, um, making games is just something that some person in their living room with a computer can do. Um, you know, you don't need a huge budget. You don't need a huge team. Um, you just need a computer. You need food, a roof over your head, and Google to research how to do anything. And then suddenly you can just make things on your own. Um, I mean just go to a website, learn how to make Pong, make Pong. Learn how to make Tic-Tac-Toe, make Tic-Tac-Toe. Do Frogger. And then eventually you just keep on making more and more and more and more things. And I really don't see that stopping. I see that getting bigger and bigger. Um, it's something that honestly anyone or - anyone can really do. Um, if you have hours to spend, you can just spend time researching it, learning it. And it's totally doable. Um, and then, now it's not just doable. But like NDK kind of shows, it's totally possible to make a living off of it, uh, which for me, as a kid growing up making games as a free hobby, would have just blown my small, little mind. Um, I could spend all day making my weird things and do that as a full-time job. Um, it's really - I couldn't ask for anything more, really.