I feel like, uh, even - even as a visual artist, you can still do drawings, or do paintings, for - purely for yourself, for your own enjoyment. And, then as soon as you start becoming a gallery artist, or a commercial artist, you're starting to consider who's going to see this. And, in what environment. And, in what context, they're going to see this. Uh, and I also think the same is true for - for computer games. I think that you can make games that are just for yourself. Or, just for a certain crowd. And, on the other hand, you can try and make games that - that say something to a whole range of people. Um, and - and, it's not like one way is better than the other. It's - but, recognizing what you're trying to achieve is - is important. And, I think perhaps some people encounter conflict, when they're trying to do one. And - and, secretly, they want to do the other.