I think what is beautiful in the media is that suddenly, if you’re making a movie you’re just picking up from a bunch of movies and what they have done and different tools they have developed to-to-to make their experiences. In video games there is not that much that you can copy. It is a really-for you-it’s just exploration. You get there and, uh-let’s say that I want to do a game about genocide. Where do I inspire from? What-what-what are-the systems that maybe are going to experience that-that conflict. And then, almost every spot is empty. So, it’s a beautiful medium to be in. It’s really difficult to come out with-it’s really difficult to come up with an innovative movie. It’s really easy to come up with an innovative game.