The dream of computer games is you are part of the story and the story is crafted around you. Then throwing away a controller and breaking down that barrier and making people feel like they can reach through the security glass and that the other side of the security glass can reach them that is surely got to be the paragon of what is going to be the evolution of a story telling mechanic. And if we get it right- and people are trying to and I am one of those people- and if we get it right I think a true evolution in the story telling mechanic. This wouldn't be the first time it would be invented. I have got a real experience of when that glass breaks down and that is when I tell a story to my son. I don't tell him a story by reading it from a book, sometimes I do, but you know I am reading someone else's story. I will tell a story and I will craft it to what he likes that I know what he likes and if I see fear in his face and I see happiness in his face then I will change the story- that is the dream that we are really trying to get to. Its something that you and I and everybody do in our lives when we talk and communicate to each other and that is my dream and I have experiments where we have experimented with that in the past and those have been absolutely fascinating. When we have got that technology even slightly right then we notice that people aren't just sitting there wanting to absorb entertainment but they are sitting forward wanting to reach through the glass. And having your voice heard and emotions read is a wonderful thing.